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AI Insights · Timothy · July 2024

Top 5 High Fantasy Games on Android in Latin America Q2 2024

Discover the top-performing high fantasy games on Android in Latin America during Q2 2024, highlighting trends in downloads, revenue, and active users.

Top 5 High Fantasy Games on Android in Latin America Q2 2024

In Q2 2024, the high fantasy gaming landscape on Android in Latin America showcased impressive performances from leading titles. Here’s a detailed look at the top five games: Coin Master, Clash Royale, Mobile Legends: Bang Bang, League of Legends: Wild Rift, and Clash of Clans.

Coin Master

Coin Master from Moon Active experienced a fluctuating yet robust revenue stream, peaking at around $346K in the week of May 20. Downloads saw an uptick in June, reaching approximately 98K in the week of June 10. Weekly active users remained relatively stable, hovering around 1.2M, with a peak of 1.27M in mid-June.

Clash Royale

Clash Royale by Supercell saw a notable decrease in revenue early in the quarter, dropping from $198K to $132K by the end of April. However, the revenue rebounded to $161K in early June. Downloads peaked at 232K in the week of May 6, while weekly active users declined from 26.4M to 22.7M across the quarter.

Mobile Legends: Bang Bang

Mobile Legends: Bang Bang from Moonton reported consistent revenue, with a peak of $188K in mid-April. Downloads fluctuated but remained strong, with a high of 144K in early April. The game’s weekly active users demonstrated a steady increase, reaching nearly 2M by the end of June.

League of Legends: Wild Rift

League of Legends: Wild Rift by Riot Games, Inc showed a stable revenue pattern, peaking at $168K in late April. Downloads were consistent, with a notable increase to 44K in the final week of June. Weekly active users remained steady, around 660K by the end of the quarter.

Clash of Clans

Clash of Clans, another title from Supercell, saw varied revenue, peaking at $156K in early April and dipping to $82K by the end of June. Downloads were highest in late April at 128K. Weekly active users peaked at 6.48M in late April, with a slight decline to 5.7M by the end of the quarter.

These insights are sourced from Sensor Tower, where more detailed analytics and trends can be explored for these and other high-performing mobile games.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024